Only playable by being payable; GREEDY!
Its a good game ruined by limiting the free-to-play experience with finite playing chances. Your goal is to adventure through lands tapping furiously away, although each time you play you use up one chance/life. You can wait an eternity (10 minutes) for each game attempt to replenish or you can choose to pay ridiculous prices just for another crack at the game.
Even the easiest stages are difficult. Just because you have upgraded equipment and heroes does not guarantee success. It only takes 2 seconds of your concentration to slip for you to lose even on level 1. That is NOT exaggerating. If your focus lapses for more than 2-3 seconds, consider your game lost. Its brutal. Its too unforgiving. And seeing how difficult lives are to come by, the difficulty should be scaled differently.
All things aside, I think its a good game ruined by corporate greed and money-making practices. Crippling your game for profit is a poor business model that I do not respect.
Also, add me as a referral and well both earn 30 diamonds each!
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Tap Quest : Gate Keeper, v1.1